As Netflix plunges more and more cash into original content, one of the areas it has ramped up production in is Japanese drama and anime. The acquisition of Godzilla: Planet of the Monsters (2017) for global distribution was a big symbolic gesture, one that teamed Netflix up with Polygon Pictures (Blame!) for another CGI anime movie. The result is the first part of a planned trilogy of movies pitting the future remnants of humanity against a massive, nigh unstoppable Godzilla that has conquered the Earth and now rules a kaiju planet.
The synopsis for Akira Kurosawa’s Stray Dog (1949) simply reads, “During a sweltering summer, a rookie homicide detective tries to track down his stolen Colt pistol.” That could seem like a reductive description, but Stray Dog might be the sweatiest film ever made. Set in a broiling Tokyo summer in 1949, Kurosawa drenches the film in atmosphere. No scene is complete without cops mopping sweat from their face and necks, people fanning themselves, or characters just slumped lethargically in the heat, unwilling to move. Toshiro Mifune, in one of his very early Kurosawa collaborations, stars as newly-minted detective Murakami. In the opening moments of the film a pickpocket lifts his service weapon from his jacket pocket and kicks off a hunt that stretches all across the post-war city.
Mamoru Oshii’s challenging follow-up to his breathtaking original film, Ghost in the Shell 2: Innocence (2004) is a post-cyberpunk, post-human foray into the vanishing line between humans and machines. Set some time after the conclusion of the first film, the sequel follows Batou and Togusa, newly partnered up, as they investigate a series of grisly murders involving gynoid sex dolls. Despite being overshadowed by its predecessor, Innocence remains one of my favourite anime film.
From director Juzo Itami (Tampopo, Minbo: The Gentle Art of Extortion) comes the fabulous Bubble-era tax evasion/enforcement comedy A Taxing Woman (1987), starring Nobuko Miyamoto (Sweet Home) as Ryoko Itakura, ace tax inspector, and Tsutomu Yamazaki (last seen on Kino 893 in a brilliant turn in Kurosawa’s Kagemusha as Takeda’s brother and original body double) as sleazy businessman Hideki Gondo.
Lone Wolf and Cub was always one of those series that I knew existed, but had never seen; I knew it better from the voluminous stacks of manga sitting unread in my local comic shop than as a movie series. Unlike some of the films I’ve reviewed here that only received a wider release outside of Japan very recently, Lone Wolf and Cub: Sword of Vengeance (1972) did actually get an international release back in the 1970s, but it’s probably better known under the title Shogun Assassin from 1980. That film, a dubbed re-edit of the first two films in the Lone Wolf and Cub series, apparently only uses 11 minutes of footage from Sword of Vengeance. After watching it, I can guess why, and only hope the rest of the series – presented by Criterion in a wonderfully illustrated six-film set – offers some rapid improvement.
Akira Kurosawa is surely one of the most well-known Japanese filmmakers, and it was exploring some of his classic samurai films that prompted me to create this blog. I wanted to explore more of his work and that led me to Kagemusha (1980). While I hope to watch some of his films from other genres soon, Kagemusha is nevertheless interesting even though it’s another samurai epic. It marks the first Kurosawa film I’ve seen in colour – only his third overall, following Dodeskaden and the Soviet-Japanese production Dersu Uzala. Even though colour film seemed to arrive late in Japan, Kurosawa continued working in black and white well into the 1960s. Kagemusha is also striking to me for the absence of Toshiro Mifune, Kurosawa’s longtime collaborator. The 1965 film Red Beard was their last work, but instead Kagemusha features Tastuya Nakadai as the lead – unrecognisable from his earlier appearances as villains in Kurosawa’s Yojimbo and Sanjuro.
I was drawn to Hiroshi Inagaki’s Samurai trilogy, starting with Musashi Miyamoto (1954), for the simple fact that it’s shot in colour. Kurosawa’s masterful Seven Samurai came out in the same year but is, of course, in black and white – it wasn’t until 1970 that he would begin shooting in colour with the commercially disastrous Dodes’ka-den. Surprisingly, the first Japanese colour film only came out in 1951, with the first Japanese colour film to be released in the West, Gate of Hell, not made until 1953. I’m fascinated by that early use of colour. Carmen Comes Home used Fujicolor, but Gate of Hell and Musashi Miyamoto were made with Eastmancolor, a US technique. It’s extraordinary seeing the way colour changes the way the films are shot, and so much of what makes Musashi Miyamoto worth watching is the vivid colourscape – lush green scenery, vibrant clothes, colourful blossoms.
Watching the first Lady Snowblood, I found it a fun, throwback exploitation movie with a satisfying take on the rampage of revenge trope. It was also my introduction to Meiko Kaji, an ice cold chanbara beauty, categorically not playing a damsel in distress or love interest; in other words, playing a role quite unlike most Japanese women on film. There was something indirectly subversive about a woman slicing through the gang who’d wronged her family, and in Lady Snowblood 2: Love Song of Vengeance (1974), I was looking forward to seeing that subversive streak taken a step further.
I’ve said it repeatedly already, but it’s still relevant: beyond just wanting to widen my horizons on Japanese cinema, one of the main reasons I want to watch films from the ’50s, ’60s, and ’70s is their outsized influence on later filmmakers. Quentin Tarantino is outspoken on the influence Japanese cinema has had on his pictures, with Kill Bill in particular owing much to Lady Snowblood (1973).
Months before I started this film blog, I recorded a podcast on Sweet Home (1989). It’s a relatively obscure Japanese horror movie from director Kiyoshi Kurosawa with one particular claim to fame: there’s a Famicom game (that’s the Japanese version of the NES, Nintendo’s first console) also titled Sweet Home based on the film. That game essentially kicks off the “survival horror” genre, with developer Capcom going on to create the far more famous Resident Evil / Biohazard series; the first Resident Evil, set in a dilapidated mansion, takes a lot of inspiration from Sweet Home.