Veteran director Kiyoshi Kurosawa (Sweet Home, Creepy) has built a career dipping in and out of the crime and horror genres. It would be easy to dismiss Pulse (2001) as another relic from the age of late-90s J-horror that coasted in on the success of Ring, replacing that film’s cursed VHS premise with a fear of the early internet age. Instead, Pulse is a different beast altogether, with a wildly different tone of creeping, quiet apocalypse and a totally different approach to its scares.
From Kiyoshi Kurosawa, director of Sweet Home and with a long career dipping in and out of the horror genre, comes Creepy (2016). Ex-cop Takakura (Hidetoshi Nishijima) leaves his job hunting serial killers to become an academic specialising in criminal psychology, but when his new job is unfulfilling he re-opens the cold case of a missing family on the side. In a parallel story, his wife becomes perturbed by their unusual new neighbour Nishimoto (Teruyuki Kagawa). But as Takakura tells his wife – serial killers are usually nice to their neighbours, so she has nothing to fear from the socially graceless Nishimoto. Right?
Months before I started this film blog, I recorded a podcast on Sweet Home (1989). It’s a relatively obscure Japanese horror movie from director Kiyoshi Kurosawa with one particular claim to fame: there’s a Famicom game (that’s the Japanese version of the NES, Nintendo’s first console) also titled Sweet Home based on the film. That game essentially kicks off the “survival horror” genre, with developer Capcom going on to create the far more famous Resident Evil / Biohazard series; the first Resident Evil, set in a dilapidated mansion, takes a lot of inspiration from Sweet Home.